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AI Insights · Timothy · July 2023

Top 5 Snake Games in Italy Q2 2023

Discover the performance trends of the top 5 snake games in Italy during Q2 2023. Get insights on downloads, revenue, and active users.

Top 5 Snake Games in Italy Q2 2023

During the second quarter of 2023, the top 5 snake games in Italy showcased varied performance trends across downloads, revenue, and active users. Here’s a detailed look into each app’s metrics:

SSSnaker from HABBY experienced a fluctuating revenue stream, peaking at around $11K in mid-April before gradually decreasing to approximately $5.2K by the end of June. Weekly downloads for the game also saw a significant drop from 9.8K at the end of March to about 1.7K in late June. Despite this, the game maintained a stable number of weekly active users, starting at 13.1K in late March and rising to nearly 32K by the end of June.

Snake Rivals - io Snakes Games by Supersolid Ltd showed modest revenue throughout the quarter, maintaining figures around $200 to $300. Weekly downloads fluctuated, with a notable spike to 1.3K in the final week of June. Active users also saw a gradual increase, starting from 2.5K at the end of March and reaching 3.1K by the end of June.

Little Big Snake, published by LittleBigSnake, Inc, had a relatively stable revenue, peaking at $143 in mid-June. However, its weekly downloads were inconsistent, with a sharp decline to zero in the last two weeks of June. Active users decreased over the quarter, from 1.5K at the end of March to 625 by the end of June.

Snake Arena 3D: Battle Rivals! from AI Games FZ saw steady revenue, ranging between $40 and $75. Weekly downloads varied significantly, peaking at 3.4K in early May and dropping to 755 in early June before climbing back to 1.8K by the end of the month. Active users mirrored this trend, starting at 8.7K in late March, peaking at 8.8K in early May, and ending at 6.4K in late June.

Snake.io - Fun Online Snake by Kooapps maintained stable revenue, averaging around $50 weekly. Weekly downloads showed a strong start with 18.1K in late March, peaking at 23.4K at the end of April, and then stabilizing to about 16.6K by late June. The game enjoyed a consistent number of active users, starting from 139.6K in late March and increasing to 144.6K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023